Besides modelling, I spent a good deal of time hunting for a pair of elusive calipers; everybody wanted to use them but nobody knew where they were. We also successfully passed a safety inspection, and I'd spent some time tidying things up beforehand. That's pretty much it.
Wednesday, August 1, 2012
Fun with Inventor
The place we are ordering the parts from has a warehouse nearby, so materials normally ship within a day, but the person responsible for placing the order ordered the parts today, so I should have them by tomorrow. That said, I spent most of today designing the parts in Autodesk Inventor; I'm pretty happy to finally have an excuse to digitally model something that would actually be used. It was quite fun, although a lot of time was spent battling the lagging computer. I didn't bring my laptop to the lab, so I ended up installing Inventor on my secondary computer at the lab (since the primary broken one is being dealt with by IT). The computer, which was meant to be a server, has eight CPU cores and generally decent specifications, but its graphics card was made in 1998, which is hardly ideal for a graphical 3D application. In the end, it wasn't that much better than remote-desktopping into my laptop would have been. The design itself is fairly simple, as you might expect from a plate with a few holes and a rod with a few grooves:
Besides modelling, I spent a good deal of time hunting for a pair of elusive calipers; everybody wanted to use them but nobody knew where they were. We also successfully passed a safety inspection, and I'd spent some time tidying things up beforehand. That's pretty much it.
Besides modelling, I spent a good deal of time hunting for a pair of elusive calipers; everybody wanted to use them but nobody knew where they were. We also successfully passed a safety inspection, and I'd spent some time tidying things up beforehand. That's pretty much it.
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